What I Would Like to Say About HTML5 and Flash

June 26, 2010 · Posted in Misc., flash · 9 Comments 

There has been plenty of buzz about HTML5 and it being a “Flash killer.” I think HTML5 has great potential and will be a welcomed improvement to the web, but it is still in its infancy and does not show any signs of being able to compete with Flash anytime time soon. I think some of the confusion comes from the fact that it currently has the ability of embedding video and audio, which makes it a viable alternative regarding those commonly used features. However, if you have looked at animation and interactivity in HTML5 it does not compete with Flash at all. Here are some examples and another, which support my argument. FYI: My intent is not to demean these examples. They are good considering what the creators had to work with, a working DRAFT of HTML5 and are a sign of better things in the years to come. So, will HTML5 compete with Flash in the future, maybe but keep in mind it has a very steep climb and Flash will not be standing still waiting. I do think HTML5’s edge will be that Flash is not on all mobile devices including the iPhone and its larger version, the iPad. I also think the appearance of the iPad has greatly increased the buzz on HTML5 and may boost its demand.

Something that has also been confusing is its availability. Yes, a working draft is available today and browsers are starting to support it. However, the W3C candidate recommendation stage is expected in 2012 and will reach W3C recommendation in 2022, possibly later. No, that is not a typo, it does say 2022. See more on the estimated timeline here and also here. We will see advances and improvements over the next few years, but they will still be working drafts.

It will be very interesting in how e-learning authoring tools adopt and adapt to HTML5. I am sure many are  exploring that now. As far as web development, Dreamweaver is already offering an extension so you can start exploring it now. The video below provides information on Dreamweaver and HTML5 along with an opinion on the “HTML5 and Flash” issue.

Bottom line, don’t put all your hopes in something that has yet delivered. Learn about it, keep an eye on it, even play around with the working drafts if you have the time and patience. Right now Flash is the best and most powerful tool in an e-learning developer’s toolbox and HTML5’s current draft can’t touch it. Will that change? Maybe, maybe not, but if it does it will be quite a while before HTML5 is a true competitor for Flash. Until HTML5 offers the same level of quality as Flash I will stick with Flash and still recommend it for any e-learning developer’s toolbox.

Again, here is the link to Dreamweaver’s HTML5 pack. And if you have any examples of HTML5 that prove me wrong or an opinion, please add it to the comments section.


Yours truly,


A Flash user open to using HTML5 when and if it becomes a viable alternative.

Development Tools I Would Learn If I Were You - June’s Big Question

June 3, 2010 · Posted in e-Learning, flash · 6 Comments 

June’s Big Question over at the Learning Circuits blog is regarding tools one should “…learn today in order to be a valuable eLearning professional in 2015.”

So you know my perspective, since my start in e-learning I have always been both a designer and developer. Although my degree is in instructional design I have worked in corporate training departments where I am responsible for both. This is not unusual in corporate environments, especially among small to mid-size companies. In my instructional design graduate program, UMBC, I took several courses that focused on development, but they really only scratched the surface. They provided just enough to make us dangerous with HTML, Flash, Photoshop and Authorware. Most of which gave me a good baseline for further developing my e-learning development skills. No, I do not use Authorware now, but it is hard to predict what will be an essential tool 10 years down the road. Five years is tough to predict too, but I will attempt it anyway.

A pertinent point is that you can learn any number of development tools, but when you get to a new position your employer may have tools already available that they prefer you use or they may have you determine what tools to use. I have experienced both situations. One thing you can count on, if they already have an LMS you are stuck with it unless they already had plans to change the LMS and you are the sucker, I mean expert, who is to select and implement a new one.

So back to the big question, I would recommend the following types of tools, and examples where appropriate, that you  should “…learn today in order to be a valuable eLearning professional in 2015.”

Social/informal learning: Microblogging (e.g. Yammer or Twitter), blogs, social bookmarking (e.g. Delicious), virtual worlds (e.g. Second Life).

Games: We are already seeing more and more games in e-learning and I think that will increase even more in the next five years. For me, I use Flash to develop games, but whether it is Flash or other game development tools get to know how to use them.

Learning Management System (LMS): I would get familiar with the features of an LMS, how they function,  how companies’ use them and where they are going. I believe they will still be very present in corporate training in 2015, but will integrate more informal learning tools along with mobile learning, virtual worlds and alternative reality games (ARG).

SCORM: Learn at least the basics of SCORM including how to make basic edits to a SCORM manifest. Because the LMS will still be present in corporate training, like it or not, SCORM will still be very needed in 2015.

Graphics editing: There is a good chance you will need to create and/or edit graphics for your courses (e.g. Photoshop or Fireworks). If you are lucky enough to have a graphic artist on staff, it is still good to know the basics and be able to “speak their language.”

e-Learning web-based training (WBT) development tool: This will most likely be your “go to” tool for developing asynchronous online courses and/or assessments (OutStart Trainer, Articulate, ToolBook, etc., etc., etc.,). Keep in mind some may be DHTML output, others create Flash SWFs. By 2015, I am sure many will create HTML5 files too.

Flash: Yes, Flash is still very much alive and well in e-learning and because it is so embedded in our industry and there is nothing at this time that can provide the rich interactive elements that it provides, I do not see it being “dead” in our field anytime soon. The fact is HTML5 is not there yet and if it ever does get there it will probably be more than 5 years before it is at the level of quality and ease of development that Flash currently provides. However, see my comments under HTML/HTML5.

HTML/HTML5: Learning HTML will come in very handy, especially if your WBT tool creates DHTML files, which you may need to edit at times. As far as HTML5, it is not officially released yet nor is at a point where it can be used to create the level of interactive content you should expect in e-learning courses. However, years from now it may be much more practical and creating HTML5 content will probably be best done via Adobe Dreamweaver. So, learn Dreamweaver now and as HTML5 emerges keep up to date with how to use Dreamweaver to create HTML5 content.

Here are few resources for learning more about e-learning tools and how to developing your skills in using them:

  • eLearningLearning, which aggregates many useful e-learning blogs including many discussions on development tools.
  • Social bookmarks is always a great way to find useful resources. Here are some of my bookmarks  - development_toolscloud, gamesflash_tutorial, SCORM, HTMLHTML5.
  • Learning Tools Zone (C4LPT) has a very expansive list of learning tools.
  • Once you determine the tools you want to use, search out the application’s development center and blogs that focus on the tool. For example, the  Captivate blog or their development center, Articulate’s Rapid eLearning Blog and Word of Mouth Blog, etc.
  • Try the tools that interest you. Many tools have trial periods or are free. Give them a try along with any tutorials available.
  • The best resource is talk to people in the field who are developing e-learning. Ask them about the tools they use, how they use each, their recommendations on getting started with the tools and what they think with be valuable to you in 2015.

Adobe Flash on Your Google TV

May 21, 2010 · Posted in e-Learning, flash · Comment 

I have talked in the past about Adobe Flash coming to TV and the potential impact on e-Learning (Adobe Flash on TV and Adobe Flash on TV - Update). Now Google has announced Google TV and it WILL have Flash (Flash Player 10.1). They even have a page regarding designing websites for TV that provides some guidance on designing Flash for Google TV.  The SDK is expected in several months and Google TV devices will go on sale this fall according to their FAQs.

e-Learning and Games in Healthcare

April 21, 2010 · Posted in e-Learning, e-Learning Courses, flash · Comment 

After six years in banking, I have recently returned to the healthcare industry. Thankfully, e-learning is prevalent in healthcare and very receptive to the use of games. Games are a fantastic way to challenge learners and keep them engaged and interacting with the content at hand.

Like many in e-learning, I am responsible for both design and development along with playing the role of graphic artist too. This is what I refer to as my “one-man workshop.” I think some in our field who are also a one-man, or woman, workshop may shy away from the use of games in e-learning because of the level of resources and time required to produce a game. Yes, we do see some great games out there that required large teams of designers, developers, graphic artists, etc., but that does not mean we can not create  e-learning games too. For me it is more of a matter of scale and taking advantage of the resources that are available.

I have been able to produce what I call mini-games, which I incorporate into courses and occasionally use as small stand alone games. In order to be able to produce games, I keep them small and not too complex. This reduces both design and development time. I also rely on some great resources that help make the seemingly impossible Flash development possible. Here they are:

  • ActionScript for Fun and Games by Gary Rosenzweig - The last edition is from the days of Flash MX, but it is still a great resource when it comes to developing games that can be tweaked into e-learning games. Gary also has more updated resources online at www.garyrosenzweig.com.
  • Flashkit game tutorials - They not only have a good collection of game tutorials, but also provide the source files which help immensely in dissecting and learning the ActionScript.

Back to healthcare, here are a few articles on use of games and e-learning in healthcare I would like to share:

Here are also few examples of courses in healthcare/health sciences, including a few games (in bold), that I dug out of the Free e-Learning page:

It is very exciting to be part of an industry that sees such value of games in education and training. FYI: There is  also a conference next month (May 25-27) on the role of games in healthcare - Games for Health Conference. I won’t be able to attend, but it looks great.

A Run Through of Flash CS5 From Adobe TV

April 19, 2010 · Posted in flash · Comment 

Here is a video from AdobeTV of Greg Rewis’ run through of some of the new features and improvements in Flash Professional CS5. These include text layout framework, code snippets, ActionScript editor, Spring for bones, video improvements, new deco brushes, and Flash Builder & mobile content.

Something You Won’t See on The iPad

April 5, 2010 · Posted in flash · 3 Comments 

The devices shown have Adobe Flash, but the iPad does not. So much e-learning is made in Flash, or published as SWF files, and iPad users will not have access to it. What a shame.

Flash Tutorials on Screenr

March 7, 2010 · Posted in e-Learning Courses, flash · 2 Comments 

As a Adobe Flash addict, I am always on the lookout for tutorials and new tips and tricks that can make Flash development easier. Every now and then I peruse Screenr.com for Flash tutorials. Because screencasts on Screenr have a five minute limit, they are usually very succinct, which is what I like. They are also easy to search if you do a site search (flash site:screenr.com). Below are a few I found. I threw in one of my own too.

FYI: If you are interested in creating screeencasts, Screenr is easy to use and free. Thank you Articulate for offering this free tool. Also, if you are looking for Articulate tuts, they have plenty of those too.


To see the remaining tutorials for the paddle game, visit @paulkeenan59’s Screenr page.


Had to throw the last one in with the release of the iPad looming (feh).

If you are creating Flash tutorials on Screenr, please feel free to add a link to it in the comments section. Thanks!

Preview a Tablet, but This One has Flash

February 25, 2010 · Posted in flash, m-Learning · Comment 

As we all know, that tablet everyone has been talking about recently does not have Flash. Oh well, I am over it. However, Dell will be releasing a multi-touch tablet of their own, the Mini 5, and it WILL have Flash. Take a look of the preview below from Adobe TV.

Yes, I know what you are thinking. A 5 inch screen and they are calling it a tablet? It may be a stretch, but Dell is talking about scaling it up and offering larger versions. Beyond a 5 inch screen and I will let them slide on the semantics.

Development Tools - Should I Cut Out the Middle Guy?

February 8, 2010 · Posted in e-Learning, flash · 4 Comments 

Adobe Flash Logo

Back when I first started developing e-learning courses, I used Macromedia’s Authorware. For more interactive elements, I used Flash and imported the SWFs into Authorware. Over the years, I have used ToolBook, Trainersoft, and even Dreamweaver with Coursebuilder. Almost every course involved using Flash for interactive elements (animations, games, quizzes, simulations, video, etc.). It has gotten to a point where some of my courses are all developed in Flash and the e-learning authoring tools (DHTML) have been used more as a “shell” that decompiles it as a SCORM package. I really prefer the robust ability of creating courses in Flash and only use the DHTML e-learning authoring tools for their ability to make the course SCORM or AICC compliant.

So,  do I really need to continue using these authoring tools? No, I can skip the middle man and produce entire courses in Flash. These courses can be published as SCORM or AICC compliant courses. This includes the learning interactions that are easily added as components. The learning interactions can be used for multiple types of quiz questions that will be tracked by a learning management system (LMS).

Here is a tutorial on How to Add Basic SCORM code to a Flash Movie from Pipwerks.

And from Adobe, Creating e-Learning Content, which includes configuring learning interactions and tracking to a SCORM or AICC compliant LMS.

Granted, many authoring tools provide a great deal of  ease when adding content, navigation and quizzes, but the interactions they include within these tools are limited.  For me, if I am already developing so much of the course in Flash, I might as well use the Flash learning interactions for the quiz questions and publish the entire Flash file as a SCORM compliant course.  I will note that I will keep Captivate in my toolbox, as it is more effective for developing software/application simulations than building them from scratch in Flash. Of course any sims developed in Captivate (also SWF files) can easily be included, or launched from, a course developed with Flash.

History of Adobe Flash

January 29, 2010 · Posted in flash, m-Learning · 1 Comment 

I am a big user of Flash and find it to be one of the most effective tools in my e-learning toolbox. Earlier this week I was very disappointed to learn Flash will not be included in the Apple iPad. I was hoping the iPad would be a great new medium for m-learning delivery, but without Flash it will be very limited in its ability to deliver the level of interactivity mobile learning deserves.

Now that I got that out of my system, here are a few resources on the history of Flash.



Of course there is “The Rather Amazing and Slightly Distorted History of Flash” created by Nectarine.

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